Dice Roll Simulator: z-Scores with Dice?

QUESTIONABLE DICE #3

Number of Times Rolled: 0
Mean: 0
Standard Deviation: 0
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Scroll down to see the solution!

Sometimes, our method of testing isn't optimal and can miss out on something. Dice #3 is loaded in an odd way, where the extreme outcomes (1 and 6) are favored over the results in between (2 through 5). Although we are using standard deviation in our z-Score calculation, just itself isn't enough for our analysis to support a rigged die, as our mean result is still statistically 3.5. Therefore, our analysis has been fooled (to an extent). A Chi-Squared Test would be a different and probably better way to analyze loaded dice, but I digress.





1 2 3 4 5 6
25% 12.5% 12.5% 12.5% 12.5% 25%